Category: Season 6

  • Detective Dotson: Review

    Detective Dotson is a cozy adventure game about a reluctant Detective, who must put aside his dream of being a movie star and take on the role of a detective to solve the mystery behind his dad’s death. 

    I received a review code to play this game early, and after more than a year of following this game’s development journey, I’m pleased to say that the team at Masala Games have delivered an impressive experience that I’m happy to recommend to anyone who likes playing narrative adventure games. However, there is a catch – you need to watch a 60-minute movie before playing the game in order to truly enjoy it. We’ll explore more of this unusual condition in the review.

    But first, a summary for those who won’t watch the entire video. Detective Dotson is a fun game that is full of interesting ideas, charming characters, and succeeds at delivering a cozy adventure that you can play at your own pace, while exploring a richly detailed world along the way. 

    The game splits its levels into cases, each of which offer a different puzzle to solve in the streets of the city. At launch,  the number of cases might feel less, but these cases get more complex as you keep making progress. Depending on how much time you decide to spend on the mini-games, your initial playthrough can take up to five hours. The developer has promised to introduce more content later this year as a free update.

    There is a tie-in movie, which comes included with your purchase of the game. The story of the movie essentially sets up the game, and is a highly recommended watch, as it offers a far more thorough introduction to the game’s world, and it is a fun experience on its own with lots of humour and action. 

    You can of course skip it entirely and dive straight into the game, but the movie is such a crucial part of the experience that you may end up being confused if you play the game directly. 

  • Lost Records: Bloom & Rage – Tape 2: Review

    Tape 2 for Lost Records: Bloom and Rage continues the story of Swann Holloway and her three friends who have a memorable summer in the year 1995, but then something mysterious happens that causes them to grow apart and not speak to each other for decades. Part of the mystery was revealed at the end of part one, when we find out that one of those friends, Kat, is suffering from cancer, and that chapter ended on a cliffhanger.

    Before going into the full review, here’s a quick summary. If you thought Tape 1 was slow, you may not be happy to know that Tape 2 is also quite slow. On top of that, it is also quite short, at least compared to Tape 1. The good news however, is that the story does wrap up quite well, although to no one’s surprise, there are multiple endings based on your own choices. This does give some replayability, to see if you can get a better ending after your first playthrough. 

    The rest of the game is pretty similar to Tape 1, so I will keep this review short by skipping two sections – Visuals & Performance, Sound & Music – these are the same as Tape 1, although I will highlight that there are a few bugs in the launch window, one of which caused me to restart a scene and lose some progress. The texture pop-in issue also continues here, similar to the first part. Hopefully these will be patched soon, but these issues are quite minor. 

  • Indiana Jones and the Great Circle: Review

    Indiana Jones and the Great Circle originally came out in December 2024 for the Xbox and PC platforms, and is currently gearing up for a release on PlayStation 5. This felt like a good time for me to review this game, as I missed playing it during its initial launch window. Since this is one of my longer reviews, I will keep the introduction short and skip straight to the summary, for those of you who won’t watch the full video.

    And the summary is that this game is really, really good…as long as you keep your expectations in check regarding the “action” part of this action-adventure game. For the most part, it is more of an adventure game than an action one, but even during the most intense action sequences, there is less of combat and more of the cinematic action sequences that we have come to expect from franchises like Tomb Raider and Uncharted, which ironically, were directly or otherwise inspired from the Indiana Jones film franchise.

    The game is visually stunning, features excellent voice acting, all of which back up a well-written story that keeps you interested throughout its modest runtime of 12-15 hours. However, that’s only if you stick to the main story. For those who like exploring everything a game has to offer, I’ve seen people report playtimes of 40 hours or more. 

    For PS5 players wondering if they should get this game on day one, it definitely matches the high standards set by some of PlayStation’s best single-player franchises like God of War, Spider-Man or The Last of Us. The start can be a bit slow in terms of gameplay, as there’s more puzzles than action, but the pace picks up gradually in the second half and it’s an amazing ride all the way till the end.

  • South of Midnight: Review

    South of Midnight is the third game from Compulsion Games, and the first game to be published by Xbox Game Studios after they acquired Compulsion Games way back in 2018. 

    For those who won’t watch the entire video, here’s a summary. The game looks and feels great, with a strong emphasis on the narrative, which is set in the American Deep South. After playing several games set in Japan or Europe recently, this setting immediately felt fresh and memorable. As someone who is completely unaware of that region’s stories and culture, this game felt like a well-narrated story introducing me to various folk tales and cultural elements. 

    That experience itself is worth the price of admission, but on top of that, there is also a decent video game built-in. Now, the gameplay part of this video game does fall a bit short, which is probably why it didn’t get outstanding reviews from the critics, but the other elements are so well made that the gameplay fades into the background. And the relatively short runtime makes it easier to digest the sections of the gameplay that aren’t necessarily fun, and lets you focus on the parts of the game that are quite fun and interesting to explore.

  • The “Atomfall” Speedrun Experience

    This is not a review, and not even a gameplay impressions video, because I haven’t played enough of the game to make either one of those videos. This is just a brief record of my experience with the speedrun playthrough of the game, and some thoughts on why having this choice is good. There will be a few spoilers, so watch at your own risk. 

    The first time I booted up Atomfall, I played for around 30 minutes, without making much progress, mostly because the game doesn’t directly tell you where to go and what to do. I went away to play other games, thinking I would explore Atomfall at a leisurely pace later.

    Then the news started coming in that people were beating the game in less than an hour. I was confused. I remembered from the early reviews that the game was anywhere between 10-30 hours long. So what exactly was going on?

  • Assassin’s Creed Shadows: Gameplay Impressions

    After pushing through numerous delays and controversies, Assassin’s Creed Shadows has finally come out. This short video talks about the first three hours of the game, which is not even close to scratching the surface, but gives you an initial idea of what to expect, without going too deep into spoiler territory. But there are a few spoilers here from the early hours, so do proceed with some caution.

    Just like many other fans of the franchise, I have been quite eager to see an AC game set in Japan, and yes, even after the release of Ghost of Tsushima. That was a really good game on its own merit, but what a lot of us really wanted was to do a leap of faith as a Ninja. 

  • 33 Immortals (Game Preview): Gameplay Impressions

    After exploring the afterlife in a slightly relaxing fashion with the management sim game Spiritfarer, developer Thunder Lotus Games is returning to the action genre with “33 Immortals”, a co-op roguelike game that promises to provide a pick-up and raid experience. The focus on the afterlife is still present here, because you play a character who has just died, and must join a rebellion against the forces of hell. For those who want to go deeper into the story, this is a game based on the Divine Comedy. 

    Similar to the famous poem, the game is structured into three parts – Inferno, Purgatory, and Paradise. This video is based on an early access build, and the third part is still in development, and I didn’t have the courage to try the second part, because the first part itself is quite long and challenging to conquer.

    For those who don’t want to watch the entire video, here’s a summary: the game has a really interesting premise, and the promise of getting to a raid boss fight within 30 minutes instead of having to sit through several hours of grinding, is exciting. However, you soon realise that you only reach the boss fight within 30 minutes, and to actually defeat the boss, you still have to do quite a bit of grinding. 

    Also, I never really managed to fight the boss with 32 other players as intended, because the game has a steep learning curve, and an unforgiving respawn system, which meant I was fighting a losing battle with less than 20 players.

    After spending two hours with the game, I do have somewhat of an interest to go back and get powerful enough to actually beat the boss, but the game’s structure being designed around working with other players means that my chances of success are kind of random, and depends on the skill levels of the other players in my session. For game pass subscribers, this is definitely worth checking out for a couple of sessions at least. If you’re thinking of buying the game though, it may be worth waiting a bit until the early access version gets a few more updates.

  • 5 Games From The Steam “Next Fest” Worth Checking Out

    The February edition of the Steam Next Fest had thousands of demos on offer. Naturally, it is a difficult task to take a look closely at each and every game. In this video, I have highlighted five games that participated in the Next Fest, which I feel are worth your attention. They each belong to different genres, and collectively they offer a snapshot of the varied landscape of modern gaming. 

    By the time this video goes out, the demos for these games may or may not  be available, but I will leave the steam store page links for all the games in this post, so that you can check them out yourself and wishlist the games.

    Here they are, in alphabetical order.

    1. Cozy Desktop Konbini
    2. Descenders Next
    3. Despelote
    4. Is This Seat Taken?
    5. Lushfoil Photography Sim
  • Bao Bao’s Cozy Laundromat: Review

    Bao Bao’s Cozy Laundromat is the latest game from solo developer Destroyer Doggo, and it is an idler game, which is something that you leave running on the side while you do other work, such as writing a review for Bao Bao’s Cozy Laundromat. 

    There is a rapidly growing playerbase around Idler games these days, thanks to the indie hit Rusty’s Retirement, which came out in April 2024. Since then, quite a few developers have tried to bring their own spin to this subgenre of games that sit on your desktop and let you do other things in the background, while still making progress in the game due to automated gameplay.

    Idler games are not to be confused with Idle games, which function in a similar fashion, but offer complete automation. You can close idle games and still see progress when you open them up again. Idler games on the other hand, require you to keep the game open in order to see progress, but the core concept of automatic gameplay still applies here. These definitions are not set in stone, and even some developers use these two terms interchangeably, but this is just me trying to differentiate between the two subgenres. 

    If you’re not going to watch the entire video, here’s a summary: Bao Bao’s Cozy Laundromat is a charming introduction to the idler game subgenre. Featuring a visually pleasing pixel art style and soothing lo-fi music tracks, this is a game that invites you to leave it open on your desktop while you work. The game controls being limited to a menu instead of being tied to the items can feel a bit strange and make the gameplay slower, and the inclusion of limited time events introduces a sense of FOMO in an otherwise relaxing game, but these things are not a dealbreaker, and you can completely ignore the limited time events to avoid FOMO anyway. If you have never played an idler game, then this one is a great place to start. 

  • Monster Hunter Wilds: Campaign Review

    This is a review of the base campaign for Monster Hunter Wilds. It doesn’t talk about the endgame or any other content that takes place after the credits roll. This video is targeted at players who are new to the franchise.

    After hitting more than 1.3 million concurrent players on steam in the first few hours of its release, Monster Hunter Wilds is now a monstrous hit for Capcom. That doesn’t mean the game isn’t without a few issues. In fact, on day one, the game received a mixed review rating on steam, primarily due to its poor performance on PC. We’ll get to that later. 

    The game itself has been receiving mostly good reviews, as it lives up to the standards of the 20-year old franchise, while also being accessible enough to welcome new players.

    For those who don’t want to watch the full video, here’s the summary: The base campaign is short, enjoyable, and quite easy, at least compared to the previous two games in the series. These games are meant to be played for a long time, so finishing the campaign is only step one towards experiencing the game. I’m currently not aware of what is included in the endgame, but media outlets have suggested that it has content worth another 15-20 hours.

    If you’re playing on PC during the launch window, do make sure you will actually be able to run the game smoothly, or else wait for some performance patches. Apart from the PC performance hiccups, there is little to complain about Monster Hunter Wilds. It is an excellent introduction to the series for new players, and offers many quality of life improvements to returning players. On the whole I enjoyed the 12-13 hours I spent on the campaign.