We have a lot of established franchises in the looter shooter genre, like Destiny, Warframe, Borderlands, and so on. But there haven’t been that many games in the looter brawler genre, which swaps out guns for melee weapons. In fact, I think apart from the rare battle royale focused games like Naraka Bladepoint, there haven’t really been any popular looter brawler games yet.
And you can guess why that’s the case. Melee focused combat is much slower compared to fast paced shooter gameplay. Still, there is a niche market that likes to put some more thought into combat instead of blindly shooting at enemies. And that’s the market that Towerborne tries to capture.
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